In the past week I've been working on lots and lots of little fixes, hence this update is a little late - there wasn't much to write about. It's good news, because this is typical... more
Both Steam and itch.io feature updated versions of KeeperRL Alpha17. Humble Store should have the updated builds soon. Note that this is independent from my current work on... more
Retiring in campaign mode proved very tricky. We need to save only a slice of the game - the relevant site that contains the player's base, and discard everything else. The saved... more
I went ahead and added retiring in campaign mode. A retired base can be loaded as an enemy. It required a lot of code gymnastics, but we can finally have Keeper vs Keeper battles.... more
I spent most of the week fixing various parts of the game that stopped working after the introduction of multiple sites. Since every site has its own local clock, in addition to... more
Last week I had coded the generation of the campaign grid, individual maps and their inhabitants. The next step was implementing the various ways in which the creatures interact... more
I've been told that I post too few updates. So here is a new update :) . I'll try to post at least once a week from now on. The campaign mode is probably the biggest single... more
As you might have noticed, not much was going on here in December and January. Indeed, I took a two month break from working on KeeperRL. This was planned well in advance, but I... more
As you can see we have a new shiny website! It was designed by Carlos from raincentral.com. Just in time as the old one got hacked! :D All the accounts and forum posts from the... more
This update improves graphics and UI, and introduces sound effects! There are also minor gameplay changes and numerous bugfixes and improvements. See below for changelog. I'd... more
Development of KeeperRL is still going strong, even 1.5 years after the 1.0 launch. I’m always thinking about how to make the game accessible to a wider audience, which is why,... more
Since the launch of v1.0, I've been focused on fixing bugs and releasing content patches. As 2024 comes to a close, I wanted to do something fun and share a few facts and stories... more
Hi everyone,I wanted to leave you all with a little Christmas gift before the holidays. This year KeeperRL finally went 1.0 and you’ve all shown such incredible support for... more
1.1.1 Golden prayer bench training limit is increased to 99.Added missing church tech descriptions.Fixed courtesan and gigolo minions not appearing in the minions... more
The KeeperRL team wishes to entertain you this Halloween by releasing a new playable faction called the "Corrupted Church". Playing either as a Bishop or a Mother Superior,... more