I rolled out an important fix to all stores.
I've been working on the endless mode recently, trying to get some good gameplay out of it. As a reminder, the endless mode is all about defending your dungeon against incoming... more
The previous blog post about progression has stirred a lot of discussion, and I want to follow up a little bit, before I go into the main topic of this post. If you haven't read... more
I recently stumbled upon an old Reddit "AMA" by Tynan Sylvester, the author of Rimworld. I hope he doesn't mind if I quote chunk of one of his answers here. "What designers need... more
KeeperRL Alpha22 is out! The update features a dedicated tutorial, as well as many technical and gameplay improvements. Check out the changelog below for details. As always,... more
It's slowly the time to wrap up the release of the twenty-second Alpha. The plans for this version were ambitious, but I had to postpone many of them, otherwise the update would... more