Take the role of an evil wizard and seek the ultimate knowledge of destruction. Explore the world, murder innocent villagers and burn their homes. Build your dungeon, lay traps and prepare for an assault of angry heroes.
When you control your minions the game becomes a classic roguelike, with turn-based and very tactical combat. You can also play as an adventurer and assault dungeons made by you or other players.
You will dig deep into the mountain and build dozens of rooms, corridors and traps. Your minions will train and produce weapons and armor. Prisoners will be tortured. You will research new technologies like alchemy, beast mutation and sorcery.
The world is simulated on a very detailed level. Creatures use equipment and consumable items. There are dozens of special items, spells, attributes and special attacks. You can cut off heads and limbs and blind or poison your enemies. If you’re not careful with fire, you can burn an entire forest or even your own dungeon.
Retire your dungeon and let other players explore it as adventurers, witnessing the destruction you’ve done and fighting with the forces that you’ve left behind.
You can buy the full commercial version on Steam, Humble Store or Itch.io. You can also get it by donating to an animal charity. There is also a free version, which is the same as the full release, minus graphics and sound. Finally, the full source code is available under the GPL license, so you can even modify the game! Go to downloads for more information.
I'm slowly trying to wrap up this release, and with so many new features, it may take a bit of time. Steelmaking is here, as I described in the previous blog post. The steel... more
Every tile where work is performed (workshop, library, training dummy, etc) has a certain efficiency number attached to it, which affects how quickly the work is done by minions.... more
A few days ago I finished the big refactoring that I wrote about in the previous update, and now it's time to do more fun things. The minion management UI is pretty clunky, so I... more
Between adding features and making other changes visible to the players, I spend quite a bit of time working on the code architecture in KeeperRL. It pays off given the long term... more
The first feature that went into the next update is manual control over workshop production. The randomness in the previous versions was temporary, although it took me a while to... more
KeeperRL works for Windows, Linux and Mac. The commercial version is exactly the same as the free one, except it features graphics and music. You can get it from Steam or Itch.io
For more detailed information head over the Download section.