It’s been almost two months since the last patch came out, and during that time I’ve been working full time on bringing you Alpha 28. At this point I’m done with adding major new features, and will work on finishing everything up and turning it into something that can be released. Here’s a rundown of what you can expect. Tighten your seat belts!
The turn-based 'roguelike' mode is an important and distinguishing feature of KeeperRL, yet something that still causes a lot of friction for players. The main problem is that... more
KeeperRL has been in development since early 2013, and in a few weeks it will be seven years since the release of Alpha 1. When KeeperRL went on sale its initial price was $15,... more
KeeperRL Alpha 31 is released! The two major features brought by this update are the new Warlord game mode and moddable randomly generated maps. Check out the rundown below to... more
I'm slowly wrapping up the Alpha 31 update, and while it won't be nearly as massive as the previous patch, it will bring two very interesting features. Warlord mode Having... more
You might have noticed a bit of radio silence from me in the last couple of months, and this is because I've been somewhat burnt out after the six-month push for the Alpha 30... more