May, 02
KeeperRL Lag Fest concluded!

The Lag Fest finished last Thursday! I’ve received a total of three save files from Rarasek and Soft Monster, and I analyzed them during the live stream. I managed to come up with one fix, which is now live in the latest KeeperRL patch. I also identified two areas in the code which need improvement, but the scope of the work was too big to be done during the stream. Big thanks to Rarasek and Soft Monster for taking part! They will be rewarded with KeeperRL swag of their choosing.

The live stream went well, even though it was my first time, the volume was too low and my dog puked. You can find a shortened video with the volume fixed below (dog was edited out).

I will be making more live streams in the future, maybe even on a regular basis. If you have comments or special requests as to what should be featured, let me know!

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There are no other games out there like KeeperRL. The game is a unique mixture of management, levelling, crafting, constructing, exploring, adventure etc. […] The possibility of interacting with other’s players monumental dungeons turn KeeperRL into one of the most promising games I’ve found.

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