This is a bug fixing patch that takes care of a few issues in the Alpha 25 update. Many of them have been reported by players through the in-game “report bug” tool. Thanks to everyone for helping out.
This version may still have occasional issues with hauling AI, in particular with workers carrying around items needlessly instead of dropping them at a storage. Since the problem is quite complex, a fix will only come in Alpha 26. Sorry for that.
It's been almost two months since the last patch came out, and during that time I've been working full time on bringing you Alpha 28. At this point I'm done with adding major new... more
KeeperRL Alpha 27 is out! This is another big gameplay update, introducing many improvements in playability and AI. You can now build your dungeons across multiple Z-levels,... more
The past month saw a big number of small improvements added to KeeperRL. Below is a brief rundown. Z-level variations Implementing Z-levels doesn't end with simply... more
I've been back to work in the last few weeks, after a longer-than-usual Christmas and New Years break, and I'd like to share all the cool stuff that I worked on! Z-levels,... more
This update fixes a few issues and crashes, including a video driver issue that stopped a few players from running the game. There is one crash that I'm still investigating... more