Aug, 23
KeeperRL Alpha 25 hotfix 1 released

This is a bug fixing patch that takes care of a few issues in the Alpha 25 update. Many of them have been reported by players through the in-game “report bug” tool. Thanks to everyone for helping out.

This version may still have occasional issues with hauling AI, in particular with workers carrying around items needlessly instead of dropping them at a storage. Since the problem is quite complex, a fix will only come in Alpha 26. Sorry for that.

  • Fixed an issue with pathfinding through portals after game has been saved & loaded.
  • Air elemental and some special beasts have a melee attack again.
  • Fixed retirement crash.
  • Fixed a crash involving undead being killed simultaneously by a piece of equipment and sunlight in the same turn.
  • Fixed some issues with workers not dropping hauled items and equipment.
  • Fixed issues with workers arming traps.
  • Fixed multiple item hauling issues.
  • Prevented opening multiple level maps using the mouse wheel button.
  • Level memory is updated when locking/unlocking doors in control mode.
  • Fixed an FPS issue related to item hauling.


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There are no other games out there like KeeperRL. The game is a unique mixture of management, levelling, crafting, constructing, exploring, adventure etc. […] The possibility of interacting with other’s players monumental dungeons turn KeeperRL into one of the most promising games I’ve found.


This game is amazing! It’s challenging, fun, unique, and exactly what you might expect it to be. For an early access game it’s incredible. And the thought that there’s more to come thrills me! I can’t wait to see how this awesome game will develop even more.


Any time I touch another race, I get bent over like a cheap, overworked sex worker. I love sucking at this game so much.