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Viewing 15 posts - 121 through 135 (of 216 total)
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  • in reply to: Game doesn't start Error code 1281? #5974

    Ok, check into the ‘dev’ branch on Steam. (game’s propertires -> BETA, choose ‘dev’ from the dropdown). When Steam downloads an update, you’ll have this testing build, let me know if it works.

    I’m assuming your system is 32-bit. If not, let me know.

    in reply to: Game doesn't start Error code 1281? #5970

    Do you use Steam? I could put the build there for you. Otherwise I don’t know how to bypass your anti-malware software 🙂

    in reply to: GOG.com #5965

    Yes there are, actually. I’m planning to contact GOG soon.

    in reply to: Game doesn't start Error code 1281? #5957

    Okay, I went through your crash reports, and you’re actually experiencing a different bug than others in this thread, so the updated build won’t fix it.

    The crash that you have is certainly related to your graphics drivers. Can you make sure that you have the latest drivers directly from Intel?

    in reply to: Game doesn't start Error code 1281? #5953

    Alright, try this file. It’s much bigger now, so you have to unzip it first. Please tell me the contents of installId.txt, so I can find your crash report later.

    https://keeperrl.com/~michal/keeper.zip

    in reply to: Game doesn't start Error code 1281? #5949

    Ok, I’ll have to prepare a debug build then to figure out if it’s a new error or the same old one. Is your system 32 or 64-bit?

    In the meantime, could you tell me the number in installId.txt in the game’s folder?

    in reply to: Game doesn't start Error code 1281? #5945

    How are you launching the game? Through Steam?

    in reply to: Game doesn't start Error code 1281? #5939

    Can you try running this build? Make sure to choose the one that matches your installation, and put in the game’s folder.
    32-bit: https://keeperrl.com/~michal/32/keeper.exe
    64-bit: https://keeperrl.com/~michal/64/keeper.exe

    If it fixes the issue, I’ll release an official bugfix update.

    in reply to: Game doesn't start Error code 1281? #5935

    I’ll have a fix for this soon, and I’ll let you guys know when there is a testing build. Sorry for the problems.

    in reply to: Texture Pack #5889

    Some dungeon floors also suffer from the transition problem (in both tilesets). Maybe I’ll come up with a universal method for transition. For now the grass/sand/mud/mountain transitions are kind of hardcoded. If you tell me which ground tile pairs are missing transitions then maybe I can add them.

    in reply to: Texture Pack #5872

    Cool, I’ll check it out ASAP 🙂

    in reply to: Texture Pack #5833

    Looks great!

    Yeah, a lot of the colors are hardcoded. The ‘✘’ and ‘✓’ that I use in some places are unicode characters, also hardcoded. For now I’ll try to move the color definitions to a file, and add a button to reload all textures. Although it looks like you’ll be done before I get to that.

    I was never completely happy with the main menu graphics, so I’m eager to see what you come up with.

    I’m not sure I like that flat blue background of the windows, perhaps they need some texture or a gradient.

    in reply to: Texture Pack #5827

    Ok, I’ll try to do that. Do you need reloading of all UI or just map sprites?

    Does that happen regardless of how you exit the game, like closing the window or the quit button in main menu?

    Btw, I’ve been using your pack for the last week and it’s awesome, it gave me a new fresh look on the game 🙂

    in reply to: Texture Pack #5821

    I remembered one thing that might be useful, the game doesn’t care about the dimensions of specific sprites, as long as they are in the appropriate directory (orig16, orig24, orig30). So you can make some things larger or smaller.

    in reply to: Texture Pack #5815

    The font can be replaced, but colors and text sizes are hard coded. I could export them into a config file if that helps you.

    Sure, I would gladly see a mock-up of the map screen.

Viewing 15 posts - 121 through 135 (of 216 total)