Why hello there everyone ;D
I've been playing KeeperRL for quite a while now and was wondering if anyone had ideas for in game challenges.
With the new Alpha 16 and a bunch of new enemies to play with, and the addition of hire able units(Miki why do you hate us kobolds :'( we aren't that weak), i wanted to see if
anyone had great ideas to make a normal game just a bit more difficult or fun.
A few i have thought and tried were
Lone Wizard– No buildings at all except libraries and storage. No extra imps and the only researching sorcery,
advanced sorcery, and master sorcery
With friends like these-All units that you get from migration must be banished immediately, and new units can only
be hired.
No monster left behind-If any unit dies, you must restart no matter the reason of death.
YOU SHALL NOT PASS-Whenever a leader or special enemy comes(ie ogres, dragons, hydras) the
keeper must fight alone.
I've never heard of revenge-Try and set yourself as an enemy to all factions as soon as possible by killing, stealing,
gaining power and so on before attacking anyone yourself.