Home Forums Development Implementation of live multiplayer

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  • #11261

    CyborgMonk
    Participant

    Would implementation of live multiplayer be possible with some restrictions in place? I was thinking the host of the multiplayer match could set the speed at the beginning of the match and all players would be locked into that speed the entire round. The ability to pause the game would be disabled in multiplayer. Control mode would also be disabled in multiplayer.

    Would implementation of a live multiplayer like this be possible? I know this is a big feature request and something like this could not be implemented over night and could take months if not years to do.

    Thank you.

    #11271

    Yes, it would be possible, but pretty hard to do and would take a lot of time. Also disabling control mode would take a lot from the game.

    #11272

    CyborgMonk
    Participant

    I appreciate the reply! Maybe the finer aspects of how things could work in a live multiplayer could be ironed out in more detail. I was just kind of theorycrafting one possible way it could work out. Maybe down the line, after 1.00 I will look forward to a live multiplayer one day. My regards, loving the game as it currently is. Thank you for what you do.

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