Apr, 13
Contest announcement: KeeperRL Lag Fest

I’ve been working a lot on optimizations for the past few game updates, and my impression is that the game has started to run really fine even with large dungeons.

Now I want you to prove me wrong! Send in your most lagging dungeons, and I will use them to profile and optimize the game further, on live stream. Submissions that end with successful optimizations, as well as the most ambitious/cool attempts (judged at my own discretion) will be rewarded with KeeperRL merchandise.

Rules of the contest:

  • Deadline is Friday, April 21st, 23:59 UTC.
  • Dungeons must be created using the vanilla game with no cheating.
  • Dungeons can be submitted in the form of save files using the in-game bug-reporting tool if they are smaller than 50mb. After the submission, send an email to miki@keeperrl.com with your install id (found at the bottom of the game’s main menu).
  • Submissions can also be sent through Google Drive or other file sharing platforms, especially if they are over 50mb. Send the link to miki@keeperrl.com.
  • Result announcement and live stream will happen during the week after the 24th of April.
  • Additional details and rules may be added in the future with the goal of keeping the contest fair and fun for everyone.


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There are no other games out there like KeeperRL. The game is a unique mixture of management, levelling, crafting, constructing, exploring, adventure etc. […] The possibility of interacting with other’s players monumental dungeons turn KeeperRL into one of the most promising games I’ve found.


This game is amazing! It’s challenging, fun, unique, and exactly what you might expect it to be. For an early access game it’s incredible. And the thought that there’s more to come thrills me! I can’t wait to see how this awesome game will develop even more.


Any time I touch another race, I get bent over like a cheap, overworked sex worker. I love sucking at this game so much.