This update fixes a few issues and crashes, including a video driver issue that stopped a few players from running the game.
There is one crash that I’m still investigating involving pathfinding – you may see the error “couldn’t track path” or such. If you have a game that ends with this crash repeatedly, please use the bug reporting button to send it to me. Any information leading to the smashing of this bug will be rewarded.
Besides Steam Workshop support, Alpha 29 is going to bring a large amount of new content and mechanics for your enjoyment! New biomes KeeperRL will receive two new... more
The last few KeeperRL patches improved modding support to the point where you can change or replace the majority of the game's content. I'm very happy that a few hardcore fans... more
KeeperRL Alpha 28 is out! This update focuses on modding support, and also features new content and many quality-of-life improvements. At this point most of KeeperRL's content... more
It's been almost two months since the last patch came out, and during that time I've been working full time on bringing you Alpha 28. At this point I'm done with adding major new... more
KeeperRL Alpha 27 is out! This is another big gameplay update, introducing many improvements in playability and AI. You can now build your dungeons across multiple Z-levels,... more