This update fixes a few issues and crashes, including a video driver issue that stopped a few players from running the game.
There is one crash that I’m still investigating involving pathfinding – you may see the error “couldn’t track path” or such. If you have a game that ends with this crash repeatedly, please use the bug reporting button to send it to me. Any information leading to the smashing of this bug will be rewarded.
You might have noticed a bit of radio silence from me in the last couple of months, and this is because I've been somewhat burnt out after the six-month push for the Alpha 30... more
KeeperRL Alpha 30 is out! This is a huge gameplay and content update, which took whole six months to produce! Check out the rundown below to get an idea about all the new... more
Being stuck in self-isolation myself, I decided to release a free download of the Alpha 29 patch, to hopefully sweeten everyone's time a bit! This is the most recent... more
After releasing the last Alpha 29 fixes I've been very busy with adding new, shiny features to your favorite game! In order to keep you excited for KeeperRL Alpha 30, here is a... more
This is a bug fixing patch that gets rid of the most common issues in Alpha 29. It's now available on all official storefronts. Fixed the behavior of totems in retired... more