Sep, 22
KeeperRL Alpha16 is out!

KeeperRL alpha16 is out. This is a big content update, so make sure to check it out!

The free and paid versions are available from Itch.io. You can also buy the game on Steam. As usual, the free version is the same as the full release, minus graphics and music. If you’ve already bought the game before, you can download the new version from your personal itch.io link.

KeeperRL Alpha16 changelog:

  • Cemetery with an underground crypt where you can find some super powerful undead minions.
    cemetery
  • ‘Mine Town’ dungeon with friendly dark elves or gnomes that will happily do some business with you.
    darkelf
  • Friendly villages where you can recruit minions for money.
    recruiting
  • Ransoms: some enemies will demand gold for not attacking.
    ransom
  • Buying items from shops in friendly villages.
    trading
  • Multiple highscore tables.
    highscores
  • Minotaur, hydra, giant spider and giant ant villains.
    spider
  • Procedural sokoban level.
    sokoban
  • Much more detailed information on enemies, including what triggered enemy attacks.
    triggers
  • Giving items to allied creatures (performed by AI as well).
    give
  • Filling up tunnels.
    fill
  • Whipping order to keep your minion happy.
    whipping
  • Elementalist villain and his summons.
  • A whole new ‘classic’ soundtrack for adventure mode.
  • The witchman.
  • Some killed heroes spawn ghosts.
  • Kobold caves.
  • Driads and tree spirit villages (tree spirits are now much rarer to randomly appear when cutting forest).
  • Enemy village types are chosen as a random subset of all enemy types.
  • Automatons.
  • Execution and torture are working again.
  • Traps are allowed on bridge.
  • Retired maps are sorted by the number of adventurer attempts. Number of killed adventurers is displayed.
  • WASD scrolling as option (in this mode building shortcuts are replaced with alt+letter).
  • Option to zoom in UI for users with large resolution displays.
  • Free scrolling in control mode (scrolling back requires double right-click).
  • Fixed movement animation of creatures thrown by spells.
  • Bugfixes.
  • Optimizations.

COMMENTS

Home Forums KeeperRL Alpha16 is out!

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  • Author
    Posts
  • #1356
    Keeperman
    Participant

    Hi,

    I like the new release.

    Can I build an arena in the next release? I'd like to send my minions to kill each other for experience (and perhaps a tiny bit of my gold)

    🙂

    #1357
    Keeperman
    Participant

    The random map seed is very nice. I did notice that the land has a different name even if you choose the same seed. This makes it harder to work out which land is which. Multiple highscores are great! Lag on adventure mode is also fixed, I have cracked 4 out of 5 maps so far and still working on the 5th. I get bragging rights on the wiki.

    https://keeperrl.com/wiki/index.php?title=Guide_for_Adventurer_mode

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