Home Forums Bugs :P gui fps yolked to game fps

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  • #200
    sudoman
    Participant

    when there's a lot going on, like monsters running around, and 11 ravens sprawling the map, the speed drops to 0-1 fps. the main issue here is that the gui speed is yolked to the game speed.

    it would be a huge perceived difference if the player could quickly look around the map and make commands while the logic is being slow. un-yolking them and allowing a faster gui at 15-30-60 fps would be great. 🙂

    #731
    miki151
    Participant

    I've done that already, rendering is now on a separate thread. It will come in the next version.

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