Getting almost CONSTANT crashes attempting to play – can't continue for more than about 15-20 minutes being KRL just shuts down back to the desktop..
Doesn't display an error message, but getting a stacktrace.out file generated :
KeeperRL version e0a6-dirty 2015-08-27
Windows 10, 64 bit.
Purchased on Humble, so only have DRM-free version, no Steam install to check out the DEBUG option..
The stacktrace.out error is weird because it suggests to a startup crash – the game can't find a font file. Can you delete it and see if the crash 15-20 mins into the game generates it again?
Also, can you see if just starting a new game and leaving it running causes a crash or it only happens when you actually play?
Thanks ๐
Deleted stacktrace.out, opened up a brand new game – just left it running (didn't dig or explore or anything).
Still crashed – only thing in stacktrace.out now is :
I played around with this over the weekend a fair bit (mostly because it's such a good game I wanted to play it regardless of the crashes..).
This meant saving every 5 minutes or so, then copying that save file out somewhere so I could replace it when a crash occurred. I actually got about 30-45 minutes in this way – with absolutely no raids, whatsoever. I was thinking it's possible that this means the raids are what's making the game crash – or something associated with the raid popping up..?
That's about as far as I got..
got impatient, had any play around attempting to fix this..
installed the MinGW collection on my Windows10 lappy, so that “addr2line” was in the environment paths.
still crashes, at about the same time, but the error message in stacktrace.out is now:
Can you replace the keeper.exe with this debug binary? That should produce a nice stacktrace.
http://blkrs.com/~michal/keeper.zip
Now it doesn't start up at all ๐ The command prompt box comes up (though without any content), then I get a Windows error –
No longer generates a stacktrace file in the game directory..
Sorry. Try unpacking these files into the directory. It should work now.
http://blkrs.com/~michal/win64libs.zip
Oh, please don't be sorry! Regardless of the crashes that I'm having, you've basically developed the best game I've played since.. damn, probably since I discovered DF.
I bought this on Humble for a reduced price (it was my game-i-can-buy-this-month for the next two months!), but as soon as you release it I'll be buying it again at full price ๐
So, back to bug hunting!
Copied the files into the game directory –
Now runs again, possibly a bit better than before. Taking control of the Keeper and moving him around the map is WAY quicker & smoother now..
That said, after about 10-15 minutes it quits same as before ๐ stacktrace.out is now:
Damn, I need a proper stacktrace to figure out the issue.
You mentioned that you've installed mingw. Can you try running the game under gdb? Just 'gdb keeper.exe' and 'run'. When it crashes, type 'bt'. It might not work if you have 32-bit mingw, in that case I'll send you another zip file ๐
Ok, I think I cought this bug.
Hi there i got nearby the same Problems with the Steamfree Version running on a Intel Core i3, 32 Bit Windows7 (German), 4 GB ram
Stacktrace.out
FATAL view_index.cpp:90 : amount >= 0 && amount <= 1 is false.
Der Befehl “addr2line” ist entweder falsch geschrieben oder
konnte nicht gefunden werden.
Der Befehl “addr2line” ist entweder falsch geschrieben oder
konnte nicht gefunden werden.
Der Befehl “addr2line” ist entweder falsch geschrieben oder
konnte nicht gefunden werden.
Der Befehl “addr2line” ist entweder falsch geschrieben oder
konnte nicht gefunden werden.
Der Befehl “addr2line” ist entweder falsch geschrieben oder
konnte nicht gefunden werden.
Der Befehl “addr2line” ist entweder falsch geschrieben oder
konnte nicht gefunden werden.
System_info.txt
KeeperRL version 90ee 2015-09-22
OpenGL Major: 3 minor: 1
Still loving the Game, Keep going thank youย ๐
I'll update the steamfree version in a couple of days when I fix one more bug, then this will be fixed as well.
I'll update the steamfree version in a couple of days when I fix one more bug, then this will be fixed as well.
no stress, quality before quantityย ๐
I'm having the same issue on the direct download itch.io version, crashes after 5-10 minutes of game play. I'm running on a 64-bit windows 10 laptop.
I hope its an easy fix, its such a great game.
I'm still experiencing a crashing of the game around 5-10 minutes of game play even with the new update…ย ๐ Is this aย problem with my computer or with the programming? I am running the standalone version on windows 10 64-bit.