Home Forums News So what's the news?

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #4589
    Keeperman
    Participant

    Hi,

    Wondering which quick wins miki is putting into the next version.

    My Top 7 candidates as already discussed would be:

    1) Challenge = Difficulty setting that impacts enemy toughness but increases your score
    2) Adventuring possible = Access to enough magic to get through any map
    3) Time pressure = Invasions from beyond the map boarder, which get worse as turns pass
    4) Mod support = Read in game data from files instead of hard coding
    5) Population management = Set yourself to be hostile to minion races you don’t want
    6) Mana still valuable = Summon temporary minions (not just imps) + new expensive techs
    7) Fast task allocation = Set a role model for races that new minions default tasks of

    Feel free to post your own Top 7 quick win list.

    Thanks for listening.

    #4639

    Interesting 🙂

    Could you explain the last one?

    #4640
    Keeperman
    Participant

    Fast task allocation. I never have to go down a list of 10 ogres removing every task except training. Instead I choose one I like and do the tasks once. Then I click inspire (next to whip, banish and control). All existing ogres copy his tasks. New ogres default to his tasks. 🙂

    #4679

    Cool, I was thinking about how to solve this. Noted it down.

Viewing 4 posts - 1 through 4 (of 4 total)
  • You must be logged in to reply to this topic.