Now, it may just be the awful computer that I'm trying to run the game on, but whenever I try to start the game, the console starts up, stays dead for a few seconds and then states the following before crashing:
“Failed to create texture, its internal size is too high (2048×2048, maximum is 1024×1024) terminate called after throwing an instance of 'std::string'
This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information.”
Would there be anyway to fix this?