Every respected roguelike has loads of cool weapons, armor, artifacts and magical items. KeeperRL is a bit lacking here, but time will come to change that. This is the thread where you can freely post your ideas on new items. I will pick the ones that make most sense and implement them. Note that they need to work well with the game, create interesting interactions, decisions, etc.
Here's what I'm planning to add soon:
Boots: levitation, water walking
Rings: poison resistance, fire resistance
Robe – enhances spellcasting
gloves of: strength, dexterity
Weapons against: undead (silver), beasts (bow of hunting)
Potion of cure poison
Potion of oil – a variety of uses: setting on fire and throwing, spilling and then setting on fire, crashing on someone and then setting on fire, etc 🙂