Traps

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All traps require traps technology.

Terror trap

Causes the trespasser to panic.

  • Duration : 15 ticks.
  • Causes creature to flee in terror.

Gas trap

Releases a cloud of poison gas.

  • Gas slowly spreads to nearby tiles.
  • As the gas spreads it become diluted and deals less damage.

Alarm trap

Summons all minions.

  • Wakes up all minions.
  • Minions move towards the alarm.

Web trap

Immobilises the trespasser for some time.

victim strength 5 10 15 20 25 30 35 40 45 50
entangled time 27 25 22 20 17 15 12 10 7 5

Boulder trap

Causes a huge boulder to roll towards the enemy.

  • Boulder kills every creature in it path.
  • Boulder range : 8 tiles.
  • Boulder direction change : 3 times.

Surprise trap

Teleports nearby minions to deal with the trespasser.

  • Teleports minions in 8 tiles range near the enemy.