Attributes

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Accuracy

Defines the chance of a successful melee attack and dodging.

  • Is equal to dexterity + accuracy bonuses.

Attack

Affects if and how much damage is dealt in combat.

  • Is equal to strength + (weapon) damage.

Defense

Affects if and how much damage is taken in combat.

  • Is equal to strength + armor value.

Dexterity

Affects the values of melee and ranged accuracy, and ranged damage.

Inventory Limit

The maxiumum amount of weight you can carry.

  • Inventory limit equals 4 * Strength

Level

Describes general combat value

A creatures level is calculated from its strength and dexterity.

Level = max[1.0, 10 * ((STRENGTH / 12) - 1) + 10 * ((DEXTERITY / 12) - 1)]

Size

Affects which body parts are hit in combat.

Strength

Affects the values of attack, defense and carrying capacity.

Speed

Affects how much time every action takes.

  • Is reduced if total weight of carried items exceeds creatures strength.

Unarmed damage

Damage bonus if not wearing any weapon

Weight

The weight of creatures dead body