Defines the chance of a successful ranged attack and dodging.
- Is equal to intrinsic ranged damage + ranged training + (weapon) ranged damage.
Defines the chance of a successful magic attack and dodging.
- Is equal to intrinsic spell damage + spell training + (weapon) spell damage.
Affects if and how much damage is dealt in combat.
- Is equal to intrinsic damage + melee training + (weapon) damage.
Affects if and how much damage is taken in combat.
- Is equal to intrinsic defence + melee training + armor value.
The maxiumum amount of weight you can carry.
Affects which body parts are hit in combat.
Affects how much time every action takes.
Damage bonus if not wearing any weapon
The weight of creatures dead body