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Viewing 15 posts - 31 through 45 (of 216 total)
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  • in reply to: Z-levels and other new goodies coming in Alpha 27 #9951

    The things you mention are much harder to implement, that’s one issue. Plus I know that not all players want to have them. The nice thing about the current state of things is that it doesn’t make the game more complicated (both from the player’s and dev’s point of view). But you have a good point, thanks.

    in reply to: Storage exploit #8830

    I’m aware of this, just never got around to implementing it. Thanks for reminding me.

    in reply to: Read book? #8828

    You should have gained that technology. I’ll check if anything is broken here, thanks for the report.

    in reply to: refunding old equipment #8770

    That’s the plan. Units choose iron armor over leather though. If that’s not the case, you can send me a bug report using the button in the lower right corner, make sure to include the save file.

    in reply to: Cannot resume game after exit #8696

    I can literally see the button on your screen shot. Are you sure it’s not there?

    http://retired.keeperrl.com/~bugreports/uploads/php9n8vkL.bmp

    in reply to: Random Crash After 1+ Hour(s) #8692

    The game does auto-save every 1500 turns. Check the menu if you have it enabled.

    in reply to: Cannot resume game after exit #8690

    Do you mean you can’t find the “load game” button? It’s in the “play” menu.

    in reply to: Kraken? #8686

    He’s found in his own lake inside the mountain.

    in reply to: Kraken? #8674

    It should be there in 30% of the starting maps. I’ll double check.

    I’ve wondered how to make him more exposed in the game, one idea is to spawn him randomly in bodies of water close the the dungeon.

    in reply to: Ressources: Smelting & Forestation #8640

    3. Alchemy should be changed, so that it works on a bar-level (not on the ore-level)

    I don’t understand, do you mind explaining what you mean?

    I tried to play as a “lesser evil” keeper and my horses kept attacking & killing the goats. Is that a bug or on purpose?

    Definitely a bug, I will check it out, thanks.

    in reply to: libpng12 and Ubuntu #7976

    Hmm, these are 3 different errors. I assume that you figured out the missing font issue and that’s resolved?

    Do you have gdb installed?

    in reply to: libpng12 and Ubuntu #7971

    That’s very strange.

    Can you try running the game from command line and see if any error comes up? Also, the game leaves a file ‘stacktrace.out’ when it crashes, please check if it’s there.

    in reply to: libpng12 and Ubuntu #7967

    Try downloading this into the game’s directory: http://retired.keeperrl.com/~michal/libpng12.so.0

    Let me know if it works and if there are any other problems, and I’ll update the distribution.

    in reply to: Adventure Mode Suggestion #7937

    Not a whole lot in terms of numbers, but I’m planning to make existing content more differentiated to allow more strategies, tactics, etc. Modding is not planned at the moment.

    in reply to: Adventure Mode Suggestion #7931

    Welcome 🙂

    That’s possible in the free play mode, but you need to manually choose the dungeons. People upload all sorts of weird or very difficult dungeons, so I wouldn’t want the game to select them randomly for you.

Viewing 15 posts - 31 through 45 (of 216 total)