We work day and night, chained to our desks, whipped and tortured. All of that to deliver the best dungeon simulator that has never seen the surface of the Earth.
Would you like to join the team? Write to me: firstname.lastname@example.org.
Roguelikes and fantasy freak. Quit his job at Google to work on video games. Rides bicycles in his free time.
This guy can make you believe you’re listening to a real orchestral performance, using only a few chiptunes straight out of Magnavox Odyssey.
Artist, game designer, creativity lover.
Many changes have happened in KeeperRL land in the last few weeks. Most of them were in the game's internals, so they may not be very interesting to you, but they are important... more
It's been a while since I last wrote on the blog, and let's be frank, regular updates are not my strongest point :P . But that doesn't mean that I'm not busy working on your... more
I rolled out an important fix to all stores. Fixed a common bug that caused the game to crash or go into an infinite autosave loop after opening a... more
Another patch is out in all stores: Optimization of equipment tracking. You may see big improvement in FPS in dungeons with large quantities of equipment lying around. Fixed... more
A patch with a few important fixes was just released in all storefronts. Fixed save file loading issues in the standalone release. Fixed crash that sometimes happened when... more