NEWS ARCHIVE
Apr, 14

Improvements under the hood

Many changes have happened in KeeperRL land in the last few weeks. Most of them were in the game's internals, so they may not be very interesting to you, but they are important... more

Mar, 26

Plans for Alpha22

It's been a while since I last wrote on the blog, and let's be frank, regular updates are not my strongest point :P . But that doesn't mean that I'm not busy working on your... more

Mar, 10

Hotfix3 patch released

I rolled out an important fix to all stores. Fixed a common bug that caused the game to crash or go into an infinite autosave loop after opening a... more

Mar, 04

Hotfix2 patch released.

Another patch is out in all stores: Optimization of equipment tracking. You may see big improvement in FPS in dungeons with large quantities of equipment lying around. Fixed... more

Feb, 27

Hotfix1 patch released

A patch with a few important fixes was just released in all storefronts. Fixed save file loading issues in the standalone release. Fixed crash that sometimes happened when... more

Feb, 25

KeeperRL Alpha21 is released!

KeeperRL Alpha21 is finally here! This update features a new immigration system, which allows the player to accept or reject incoming minions. There is also a new campaign mode... more

Jan, 21

Alpha21 on the horizon

The battle for the next release is underway. The new immigration system is mostly finished, and only needs some more playtesting and balancing. It turned out to be quite a beast... more

Dec, 31

Summary of development in 2016

Another year of development has passed like a lighting! As promised, here is a short summary of what has been going on in KeeperRL land. There were only 3 major updates this... more

Dec, 21

Some details on the immigration system

In the last week I've been mostly busy with adding more functionality to the new immigration system. There is now a nice help screen containing almost all minions that you can get... more

Dec, 12

Even more development news

In the last few weeks I've been working more or less in parallel on the new major features (selective immigration, and new game modes). It's definitely not hard stuff, compared to... more


 LATEST NEWS

Aug, 23

KeeperRL Alpha 25 hotfix 1 released

This is a bug fixing patch that takes care of a few issues in the Alpha 25 update. Many of them have been reported by players through the in-game "report bug" tool. Thanks to... more

Jul, 31

KeeperRL Alpha 25 is released!

KeeperRL Alpha 25 is finally out! This is another patch with a lot of gameplay improvements, focusing especially on dungeon development. It includes moat building, special items... more

Jul, 05

Alpha25 release plan

I haven't posted updates for a while, but KeeperRL's development has been quite steady. Among other things, I've done a lot of work in the UI department, of which you'll find a... more

May, 17

Gameplay features coming in Alpha25

I've been working on the next KeeperRL update at full steam for the past few weeks. The changes have all been oriented around gameplay and not very hard in terms of programming,... more

May, 09

Alpha24 hotfix

The direct download version of KeeperRL has been updated with a few bug fixes. I've also starting working on Alpha25 already, and will post an update on that in the next few... more

 

 PLAYERS SAID

There are no other games out there like KeeperRL. The game is a unique mixture of management, levelling, crafting, constructing, exploring, adventure etc. […] The possibility of interacting with other’s players monumental dungeons turn KeeperRL into one of the most promising games I’ve found.

dbvel

This game is amazing! It’s challenging, fun, unique, and exactly what you might expect it to be. For an early access game it’s incredible. And the thought that there’s more to come thrills me! I can’t wait to see how this awesome game will develop even more.

Avarti

Any time I touch another race, I get bent over like a cheap, overworked sex worker. I love sucking at this game so much.

DaavPuke