Jan, 21

Alpha21 on the horizon

The battle for the next release is underway. The new immigration system is mostly finished, and only needs some more playtesting and balancing. It turned out to be quite a beast... more

Dec, 31

Summary of development in 2016

Another year of development has passed like a lighting! As promised, here is a short summary of what has been going on in KeeperRL land. There were only 3 major updates this... more

Dec, 21

Some details on the immigration system

In the last week I've been mostly busy with adding more functionality to the new immigration system. There is now a nice help screen containing almost all minions that you can get... more

Dec, 12

Even more development news

In the last few weeks I've been working more or less in parallel on the new major features (selective immigration, and new game modes). It's definitely not hard stuff, compared to... more

Nov, 30

On the new upcoming immigration system

I've already made several attempts at the immigration system, which defines how you acquire new creatures for your dungeon. In the early versions of KeeperRL, minions were simply... more

Nov, 22

Plans for the next update: endless mode and better campaign

The dust has settled after releasing Alpha20, and it seems that most players are greatly enjoying the new update. To those that had complaints about some of the new features: I... more

Nov, 03

KeeperRL Alpha20.1 is out.

I've made some important changes shortly after releasing Alpha20, and instead of waiting till the next major update, I decided to release them under the number 20.1. The update... more

Oct, 20

KeeperRL Alpha20 released!

I'm pleased to announce that KeeperRL Alpha20 is out! This is a major update in the base-building department, featuring free furniture placement, manual workshop production, and... more

Oct, 10

Alpha20 available for testing on Steam (Windows only)

You can now playtest Alpha20 on Steam! To do this, opt into the dev beta branch in the game's properties in your library. For now I only uploaded Windows (both 64 and 32-bit)... more

Sep, 25

Finalizing the new features

I'm slowly trying to wrap up this release, and with so many new features, it may take a bit of time. Steelmaking is here, as I described in the previous blog post. The steel... more


Mar, 14

KeeperRL Alpha24 available for testing on Steam

In the last few weeks I've been very busy fixing bugs, optimizing, and polishing all the new features queued up for this update. The patch has finally reached a point where I can... more

Feb, 09

Changes in mining

This blog post will be devoted to a number of changes that I made to mining, minerals, and map generation. The main theme is that the geology tech will be removed, and all... more

Jan, 19

New year, new sweet gameplay features!

I began the new year with some cool gameplay improvements in KeeperRL that I'd love to share with you :) . In the previous dev update I talked about various ideas on how to... more

Dec, 17

Prisoner system discussion

One of the big things that KeeperRL is still missing is a good system of capturing and exploiting prisoners. I'm committed to fixing that in the coming patch, although I don't... more

Dec, 05

Incoming features

After releasing a few bug fixing patches to Alpha23, I got right down to working on the next major update. I'll give you a summary of things that are already implemented, and in... more



There are no other games out there like KeeperRL. The game is a unique mixture of management, levelling, crafting, constructing, exploring, adventure etc. […] The possibility of interacting with other’s players monumental dungeons turn KeeperRL into one of the most promising games I’ve found.


This game is amazing! It’s challenging, fun, unique, and exactly what you might expect it to be. For an early access game it’s incredible. And the thought that there’s more to come thrills me! I can’t wait to see how this awesome game will develop even more.


Any time I touch another race, I get bent over like a cheap, overworked sex worker. I love sucking at this game so much.